Game Design
Lumino City
A Glance at Interesting Procedures of
Designing a Game
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Starting drafts of the whole
city (world settings and scene settings)
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Making the model
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The idea must be prove beforewards. Ideas cannot be changed
after modelmaking.
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Filmng the model
Every scene needs bespoke treatment beforewards. They
couldn’t change anything after filming it.
- Make moving scenes with selected tracks
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Character design
All the shape and all the possible actions it may make should be set in advance.
They made the characters of a tangent papering.
And recorded the actions with Motion Tracking
The Gatehouse
The logo was made of LED lights.
They needed to reduce the scope when making models and
enlarge the scope when filming them.
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Interactive Design with film
Some Techniques referred to in modelmaking
and filming:
Laser cutting
Metal work
Stop Motion with motion control cameras
Motion Tracking
Papering
Wood cutting
Game design can be related to many
techniques we studied based on a college workshop. This challenged my knowledge
about the boundaries of practices a illustrator can engage in. One of my main
directions will be about world setting design and fulfillment of visualization
through 3D modelmaking.
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